<html>
<script type="text/javascript">
var myCnt=0;
var myColor=[
"#ef3fef",
"#ef6fef",
"#fefe2e",
"#fefe4e",
"#ef9f9f",
"#ef9f3f",
"#fe3f3f",
"#7e3f3f",
"lightgreen",
"lightgray",
"pink",
"cyan",
"yellow"
];
var clrCnt=myColor.length;
var blockCnt=0;
function drawBody() {
var sBody="<table border=1>";
function drawBody() {
for(i=0; i<10; i++) {
sBody += "<tr>";
for( j=0; j<10; j++) {
sBody += "<td width=70 height=70 id='block" + blockCnt.toString() + "' align=center>0</td>";
blockCnt++;
}
sBody += "</tr>";
}
sBody += "</table>";
document.body.innerHTML = sBody;
}
function alertFunc() {
myCnt++;
tmpColor = Math.floor(Math.random()*clrCnt);
tmpBlock = Math.floor(Math.random()*blockCnt);
document.getElementById( "block" + tmpBlock).style.backgroundColor = myColor[tmpColor];
document.getElementById( "block" + tmpBlock).innerHTML = "<font color=-2>" + myCnt + "</font>";
setTimeout(alertFunc, 100); // repeat the same event
}
</script>
<!-- Update HTML body when page is loading" -->
<body onLoad="javascript:drawBody();">
</body>
<script type="text/javascript">
// Launch Timer
setTimeout(alertFunc, 2000);
</script>
</html> |