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I am curious how that chipset supports NRT(None-Real Time) data ?for personalized A/V data - it may just bypass the received data to the application, and the application may handle various use cases in different algorithms.
- In case of Personalized content replacement on live TV, there will be some delays while switching media sources, and it could There will be a delay while switching media source for personalized content replacement, and it will cause bad user experiences by abnormal A/V synchronization between the original and personalized stream. In the current environment, that is usually covered in application level.